iRead researchers Kostas Karpouzis and George Tsatiris from the National Technical University of Athens (NTUA) have recently published their work “AI in (and for) Games” around the uses of artificial intelligence (AI) and machine learning (ML) in games and how we can capitalise on these technological innovations to generate proper and interesting content for language learning games such as Navigo.

This work will shortly be published as a book chapter in Artificial Intelligence and Assistive Technologies, but is available to read as a pre-print on arXiv here.

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