Navigo @ Home

These resources coincided with our ‘Navigo @ Home’ online event series. This weekly series of interactive online events celebrated our recent ‘Hungry Little Minds’ quality mark award from the Department for Education in England.

Drawing on the latest research on literacy and learning we share our expertise in choosing quality primary education apps for reading and how they can be most effectively used at home, including for those that struggle such as dyslexic learners.

We also held a special session for children led by fish in a bottle, where game developers were on hand to share their game design secrets, chat about how they designed the Navigo game and answer questions, including whether anyone has found grandma!



4 June
Choosing and using high-quality reading apps with primary children
Dr Laura Benton and Dr Mina Vasalou
Tips and strategies to support your child’s learning as well as their interaction with the app

Choosing and using high quality reading apps with primary children

11 June
Reading games to support children with dyslexia
Dr Emma Sumner and Elisabeth Herbert
Tips and strategies for using reading games to support children with dyslexia

18 June
Ask the game designers
Drew Wilkins and Tom Tsagkatos
Facts and insights into designing games