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Feijoo, S., Gilabert, R., Castellví, J. & Ramis, A. (2018). Digital games and young learners’ reading skills in L1 and L2: The role of feedback. Poster to be presented at the 28th Annual Conference of the European Second Language Association (EuroSLA 28). Münster (Germany).

3Kay Berkling, Heiko Faller, Micha Piertzik, Wolmet Barendregt and Laura Benton (in press). Uncovering Failures of Game Design for Educational Content (and How to Fix Them). Computers Supported Education, Springer International Publishing AG, part of Springer Nature, Book Chapter 2018

3Benton, L., Vasalou, A., Berkling, K., Barendregt, W. and Mavrikis, M., (2018). A Critical Examination of Feedback in Early Reading Games. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (p. 373). ACM.


3Vasalou, A., Khaled, R., Holmes, W. & Gooch, D. (2017). Digital games-based learning for children with dyslexia: A social constructivist perspective on engagement and learning during group game-play. Computers & Education, 114, pp. 175-192.